Our Outdoor Toy Awards Entry is in the Mail
May 31, 2019
Since the beginning, we've always had a goal of launching Countdown in late 2019. With every startup, there are times of rapid progress and slower slogs through some difficult development decisions. All...
Startup Series: How Fusion 360 Allows Us to Rapidly Iterate on the Cheap
March 14, 2019
Any startup has a lot of decisions to make early on. Each one has an impact on budget, time to delivery, capabilities and so much more. One of the biggest, and best, choices we made was to learn and use...
Startup Series: How SparkFun Solved One Of Our Earliest Design Issues
March 7, 2019
Being a hardware tech startup has a lot of challenges. I come from a software background where it's much easier to come up with your MVP, iterate and make large changes every day. Hardware, as they say,...
Countdown Alpha Test
March 5, 2019
February was an exciting month at Pressure Games. After months of planning, developing and internal testing, we had a hide and seek toy that was ready to be played by anyone. We tested our Alpha (rev1)...